V2
- Refactor Drone Asset Variables
- Simplified Drone Asset to one mesh
- Add Linear Damping Drone Variable so the drones does not drift too much
V2.1
- add velocity based thrust, so it is not possible to fly unreallistic 300 km/h
- Split roll rate into x,y,z components so it is possible to apply individual rollangle for each axis
- Add Groundeffect so the drone hits the ground too much
V3.0
- add Input for Remote Control Input
V3.1
- UI 2d Representation of the Stick Input
- Drone with faster rates and less linear damping
- cleanup of unused asset and folder structure
V3.1.1
- fix: drone fell threw landscape at higher speeds
- fix remove duplicate controlelr file
V3.1.2